Large City: Qÿhtvehb Ȳ̈hrn Gewnxu

Qÿhtvehb Ȳ̈hrn Gewnxu

Qÿhtvehb Ȳ̈hrn Gewnxu
Example Undermountain architecture.
StateUndermountain
ProvenceLälhulål Kingdom
Sub ProvenceDakÿhḡredte Hold
RegionBêtdë-vëkê Grasslands
Founded1105
Community LeaderLord Tubuir
Area206 km2 (82 mi2)
Average Yearly Temp20°C (68°F)
Average Elevation10786 m (-7562 ft)
Average Yearly Precipitation137 cm/y (53 in/y)
Population48948
Population Density237 people per km2 (596 people per mi2)
Town AuraElven High Magic
Naming
Native nameQÿhtvehb Ȳ̈hrn Gewnxu
Pronunciation/jɪ̘rn/ /guːnˈxu/
Direct Translation[cream] [sling]
Translation[Not Yet Translated]

Qÿhtvehb Ȳ̈hrn Gewnxu (/jɪ̘rn/ /guːnˈxu/ [cream] [sling]) is a subtropical Large City located in Dakÿhḡredte Hold, Lälhulål Kingdom, within the Undermountain.

The name Qÿhtvehb Ȳ̈hrn Gewnxu is derived from the Sylvin language, as Qÿhtvehb Ȳ̈hrn Gewnxu was founded by Tubuir, who was culturaly Undermountain.

Climate

Qÿhtvehb Ȳ̈hrn Gewnxu has a yearly average temperature of 20°C (68°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a cool 12°C (53°F). Qÿhtvehb Ȳ̈hrn Gewnxu receives an average of 137 cm/y (53 in/y) of precipitation, most of which comes in the form of rain during the spring. Qÿhtvehb Ȳ̈hrn Gewnxu covers an area of nearly 206 km2 (82 mi2), and an average elevation of 10786 m (-7562 ft) above sea level.

Overview

Qÿhtvehb Ȳ̈hrn Gewnxu was founded durring the early 12th century in spring of the year 1105, by Tubuir. The establishment of Qÿhtvehb Ȳ̈hrn Gewnxu was plagued by a lack of willing colonists. After attempts to pay people to resettle failed Tubuir struck deals with nearby nations and communities to establish Qÿhtvehb Ȳ̈hrn Gewnxu as a prison colony.

Qÿhtvehb Ȳ̈hrn Gewnxu was built using the conventions of Undermountain durring the early 12th century. Naturaly, all settlmentss have their own look to them, and Qÿhtvehb Ȳ̈hrn Gewnxu is no diffrent. The city's buildings feature plaster covered brickwork used to form structures with an emphasis on symmetry, proportion, geometry and the regularity of parts. Orderly arrangements of columns, pilasters and lintels, as well as the use of semicircular arches, hemispherical domes, niches and aediculae can be found everywhere such that only size of building and yard can be used to measure the general prosparity of a given building's owners due to a general wealthy feeling the style gives off.

Qÿhtvehb Ȳ̈hrn Gewnxu is buildings are arranged arround a network of narrow paverstone streets which form a diagonal shaped grid, where each square verries in size given the proximity of the paralell streets forming each section. The ocasional smaller square has been used to construct a park, plaza, and other communal structures. The city has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the city is well defended against anything short of an army. The cost-cutting-focused defences have not been wellmaintained over the years, and while functional are in dire need of some loving care and perhapse light renovation.

Right off the bat Qÿhtvehb Ȳ̈hrn Gewnxu hits you in the face with its success. Everyone, even the peasants, are dressed in well made clothing. Every tool and implement you can see is finely made, and people will boast to you as obvious strangers of the wonders which can be found in their markets. More interestingly is a total lack of beggars, and plenty of new buildings are going up even as you speak. Somehow this city has come into quite a lot of wealth, and recently from the looks of things.

Civic Infrastructure

Qÿhtvehb Ȳ̈hrn Gewnxu possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.

Qÿhtvehb Ȳ̈hrn Gewnxu has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.

Qÿhtvehb Ȳ̈hrn Gewnxu has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Qÿhtvehb Ȳ̈hrn Gewnxu. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Qÿhtvehb Ȳ̈hrn Gewnxu's parks.

Qÿhtvehb Ȳ̈hrn Gewnxu has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Qÿhtvehb Ȳ̈hrn Gewnxu.

Qÿhtvehb Ȳ̈hrn Gewnxu has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.

Qÿhtvehb Ȳ̈hrn Gewnxu has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Qÿhtvehb Ȳ̈hrn Gewnxu has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.

Qÿhtvehb Ȳ̈hrn Gewnxu has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.

Qÿhtvehb Ȳ̈hrn Gewnxu has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qÿhtvehb Ȳ̈hrn Gewnxu has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Qÿhtvehb Ȳ̈hrn Gewnxu has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Qÿhtvehb Ȳ̈hrn Gewnxu's public wards, blessings, and other arcane systems.

Qÿhtvehb Ȳ̈hrn Gewnxu has an Administrative Academy which trains individuals in the administrative arts.

Qÿhtvehb Ȳ̈hrn Gewnxu possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Qÿhtvehb Ȳ̈hrn Gewnxu's grid is powered by hydrogalvanic generators.

Qÿhtvehb Ȳ̈hrn Gewnxu possesses an older civil lighting system consisting of street lamps. In spite of the Galvanic Grid, these lights continue to use their old fule sources to provide nighttime illumination to all city streets.

Qÿhtvehb Ȳ̈hrn Gewnxu has a first rate hospital which caters to anyone in need of long term medical care.

Qÿhtvehb Ȳ̈hrn Gewnxu has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. The library is open to the public, including the Aether Link.

Qÿhtvehb Ȳ̈hrn Gewnxu has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Qÿhtvehb Ȳ̈hrn Gewnxu's natural decorations nor waterways.

Qÿhtvehb Ȳ̈hrn Gewnxu has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.

Qÿhtvehb Ȳ̈hrn Gewnxu has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Qÿhtvehb Ȳ̈hrn Gewnxu has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Qÿhtvehb Ȳ̈hrn Gewnxu is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.

Cultural Notes

Qÿhtvehb Ȳ̈hrn Gewnxu's town hall was built using a different architectural style from the rest of the town. The style used which employed abundant symbolic geometry, using pure forms such as the circle and square, and plans are based on often symmetrical layouts featuring rectangular courtyards and halls. These structures were is decorated with carved stone or stucco reliefs and made use of colorful stone mosaics..

Due to the actions of local Kami, autumn is recurring in Qÿhtvehb Ȳ̈hrn Gewnxu.

The Faerie Mount near Qÿhtvehb Ȳ̈hrn Gewnxu are known to be a mutant strain of the creature.

Qÿhtvehb Ȳ̈hrn Gewnxu's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves orgies to channel Summoning energies of tier 1 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 89
  • Farmers: 139
  • Farm Laborer: 244
  • Hunters: 181
  • Milk Maids: 122
  • Ranchers: 63
  • Ranch Hands: 150
  • Shepherds: 128
    • Farmland: 196770 m2
    • Cattle and Similar Creatures: 12237
    • Poultry: 146844
    • Swine: 9789
    • Sheep: 489
    • Goats: 97
    • Horses, Mounts, and Beasts of Burden: 4894

Craftsmen

  • Arms and Toolmakers: 99
  • Blacksmiths: 119
  • Bookbinders: 60
  • Buckle-makers: 65
  • Cabinetmakers: 113
  • Candlemakers: 157
  • Carpenters: 160
  • Clothmakers: 143
  • Coach and Harness Makers: 53
  • Coopers: 116
  • Copper, Brass, Tin, Zinc, and Lead Workers: 70
  • Copyists: 45
  • Cutlers: 42
  • Fabricworkers: 116
  • Farrier: 391
  • Furriers: 31
  • Glassworkers: 174
  • Gunsmiths: 100
  • Harness-Makers: 48
  • Hatters: 93
  • Hosiery Workers: 34
  • Jewelers: 54
  • Leatherwrights: 135
  • Locksmiths: 46
  • Matchstick makers: 77
  • Musical Instrument Makers: 68
  • Painters, Structures and Fixtures: 62
  • Paper Workers: 75
  • Plasterers: 65
  • Pursemakers: 82
  • Roofers: 51
  • Ropemakers: 49
  • Rugmakers: 45
  • Saddlers: 87
  • Scabbardmakers: 96
  • Scalemakers: 52
  • Scientific, Surgical, and Optical Instrument Makers: 31
  • Sculptors, Structures and Fixtures: 47
  • Shoemakers: 47
  • Soap and Tallow Workers: 171
  • Tailors: 296
  • Tanners: 63
  • Upholsterers: 69
  • Watchmakers: 67
  • Weavers: 132
  • Whitesmiths: 40

Merchants

  • Adventuring Goods Retellers: 34
  • Arcana Sellers: 33
  • Beer-Sellers: 66
  • Booksellers: 71
  • Butchers: 132
  • Chandlers: 135
  • Chicken Butchers: 127
  • Entrepreneurs: 52
  • Fine Clothiers: 122
  • Fishmongers: 143
  • Florists: 30
  • Potion Sellers: 84
  • Resellers: 233
  • Spice Merchants: 67
  • Wine-sellers: 97
  • Wheelwright: 74
  • Woodsellers: 46

Service workers

  • Bakers: 244
  • Barbers: 217
  • Coachmen: 74
  • Cooks: 203
  • Doctors: 107
  • Gamekeepers: 78
  • Grooms: 43
  • Hairdressers: 174
  • Healers: 134
  • Housekeepers: 143
  • Housemaids: 287
  • House Stewards: 163
  • Inns: 46
  • Laundry maids: 87
  • Maidservants: 195
  • Nursery Maids: 94
  • Pastrycooks: 181
  • Restaurateur: 203
  • Tavern Keepers: 222

Specialized Laborer

  • Ashworkers: 71
  • Bleachers: 44
  • Chemical Workers: 27
  • Coal Heavers: 92
  • In-Town Couriers: 116
  • Long Haul Couriers: 106
  • Dockyard Workers: 104
  • Gas Workers: 23
  • Hay Merchants: 40
  • Leech Collectors: 137
  • Millers: 106
  • Miners: 111
  • Oilmen and Polishers: 77
  • Postmen: 119
  • Pure Finder: 65
  • Skinners: 139
  • Sugar Refiners: 27
  • Tosher: 78
  • Warehousemen: 163
  • Watercarriers: 100
  • Watermen, Bargemen, etc.: 128

Skilled Laborers

  • Accountants: 65
  • Alchemist: 80
  • Clerk: 104
  • Dentists: 51
  • Educators: 141
  • Engineers: 70
  • Gardeners: 47
  • Mages: 37
  • Plumbers: 51
  • Pharmacist: 56
  • Professors: 21
  • Scientists: 36
  • Wizards: 21

Civil Servants

  • Adventurers: 46
  • Bankers: 68
  • Civil Clerks: 113
  • Civic Iudex: 54
  • Consultants: 32
  • Exorcist: 111
  • Fixers: 57
  • Kami Clerk: 93
  • Landlords: 100
  • Lawyers: 60
  • Legend Keepers: 84
  • Militia Officers: 444
  • Monks, Monastic: 174
  • Monks, Civic: 168
  • Historian, Oral: 108
  • Historian, Textual: 60
  • Policemen, Sheriffs, etc.: 111
  • Priests: 195
  • Rangers: 64
  • Rat Catchers: 73
  • Scholars: 77
  • Spiritualist: 82
  • Slayers: 28
  • Storytellers: 217
  • Military Officers: 157

Cottage Industries

  • Brewers: 139
  • Comfort Services: 212
  • Enchanters: 54
  • Herbalists: 55
  • Jaminators: 168
  • Needleworkers: 152
  • Potters: 80
  • Preserve Makers: 152
  • Quilters: 70
  • Seamsters: 287
  • Spinners: 148
  • Tinker: 54
  • Weaver: 125

Artists

  • Actors: 53
  • Architects: 19
  • Bards: 74
  • Costumers: 30
  • Dancers: 54
  • Drafters: 31
  • Engravers: 40
  • Fine Furniture Carpenters: 24
  • Glaziers: 50
  • Inlayers: 47
  • Musicians: 163
  • Painters, Art: 24
  • Playwrights: 53
  • Sculptors, Art: 43
  • Wood Carvers: 174
  • Writers: 163

Produce Industries

  • Butter Churners: 168
  • Canners: 135
  • Cheesmakers: 168
  • Ice Merchants: 21
  • Millers: 95
  • Picklers: 87
  • Smokers: 65
  • Stockmakers: 52
  • Tobacconists: 75
  • Tallowmakers: 106

18843 of Qÿhtvehb Ȳ̈hrn Gewnxu's population work within a Foundational Occupation.

26679 of Qÿhtvehb Ȳ̈hrn Gewnxu's population do not work in a formal occupation, but do contribute to the local economy. 3426 (7%) are noncontributers.

Points of Interest

Qÿhtvehb Ȳ̈hrn Gewnxu is surrounded by dangerous terrain: miasmatic swamps, perilous crevasses, radioactive badlands, a pocket of or some other harmful topography. Qÿhtvehb Ȳ̈hrn Gewnxu might prefer the defensive potential of the terrain here, or have found a precious resource worth the danger. The terrain might have formed at some time since the founding, with the citizens struggling to make terms with the new danger.

Qÿhtvehb Ȳ̈hrn Gewnxu is known for its unusual rock formations.

POI

History

The the a monocole of Elven High Magic, an a monocole imbued with potent amounts of Elven High Magic energies was created near Qÿhtvehb Ȳ̈hrn Gewnxu by in time immemorial, reportedly some time during the late 2nd century.

History